EA, usually as good as Rockstar at picking up on a trend, has gone tight when it comes to new material.īut what hasn't changed still makes a great game. The music selection has been reduced too, and with no new tunes don't expect any chopped and screwed tracks or hyphy joints. What do you think I am, some sort of 'reader'? Reducing the story cut-scenes may have helped the loading times (which aren't great, by the way) but I don't really want to read a text-abuse interchange at the start of the bout. There's the same dressing up toy box and customisation nonsense from before, but a few extra features would have been welcome. Two years after the game was released on Xbox and PS2, it's pretty shameful to not get more with the package. #DEF JAM FIGHT FOR NY PS2 USA PATCHES PSP#The biggest disappointment is the lack of new features for the PSP version. Sadly a 'pull jewelery' option isn't available. Still, it ain't ugly in the looks department, apart from when it's rendering the anti-heroes of rap with bleeding sockets and lumpy faces. #DEF JAM FIGHT FOR NY PS2 USA PATCHES CRACK#The hollow thud of steel to the face, the crack of a knee in a spine, or the simple foot stomp on the back of someone's head is so prominent you don't need to see what's happening on screen to realise homeboy has got bruises that'll leave him stuttering for the rest of his life and walking with a limp. Where the game excels is in its use of sound to convey a truly brutal beatdown. That's not to say you can't figure out the best method to taking down Method Man, but anyone expecting one fighter to be the same as the next is going to be end up crippled on the floor.ĭef Jam is a hip-hop fighting game, but it's not just the hardcore beats that pummel the ears. Some fights are easy, some are downright cruel in their unfairness, but it never feels like there's an easily discernible pattern to beating an opponent. Learning the basics of counter moves, throws and big ol' punches to the face is easy enough, but Def Jam constantly swings a challenge at the player. Somehow I'd always imagined rappers settling their disputes with a nice game of whist. Players can also slam each other into walls, cars, fences and other environmental objects, and if you step too close to the crowd they might fancy cracking you one on the back of the skull or getting you in a vice grip while someone else smacks the wax from your ears. There's a range of fighting disciplines, from street brawling to wresting and martial arts, and a fat sack of brutal weapons to swing at your opponent's dome. Just like the console versions of the series, players take part in the dirtiest fights, where anything goes and nothing is out of bounds. It's authentic and it clearly doesn't give a flying one whether you're offended by it or not. It's refreshing to play a game that makes no apologies for being so ignorant. And if you complain about it, it'll smash your head into a brick wall, you little bitch. It shags your mum and tells your mates she lays there like a sack of spuds. Taking its cue from the rude, ignorant, macho and downright nasty world of mainstream US hip-hop, it rolls around in its own stupid crap like a grinning pig. Def Jam Fight For NY: The Takeover is simply about smacking stupid people in the face. You don't often find a videogame that's so unapologetic in its intention.
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