![]() It’s great to see English speaking players finally have the chance to experience something Black Panthereven if in somewhat limited capacity. #Ryu ga gotoku kenzan english patch portableWhile the main series would largely revolve around Kazuma Kiryu’s action-packed life until last year Yakuza: Like a dragonThis PlayStation portable game was proof that Kiryu wasn’t the only reason gamers flocked to the series. More Yakuza is always a plus, however Yakuza: Black panther was also a major turning point for the franchise. Unfortunately the creators consider the project dead at this point, but a complete written guide is expected from the translator KHHsubs, similar to the one they produced for the project Yakuza Samurai-era spin-offs of the series Ryū ga Gotoku Kenzan and Ryū ga Gotoku Ishin. While the small group of translators made sure people could play through the main story from start to finish with no problem, the sub-stories remain in Japanese. However, this is not a complete translation. The link has since been removed, but the file is easy to find once you know where to look for such things. Then, after over a year of radio silence, one of the team members returned last week with a patched version of the game. The project continued unabated until 2018 when the team’s updates slowed. This spin-off was quite popular in Japan, even getting a live-action television series of the same name and a sequel in 2012 Kurohyō 2: Ryū ga Gotoku Ashura hen, also on the PSP.Ī group of dedicated fans started translating Yakuza: Black panther in 2014 seriously into English and centralized most of their work in the GBAtemp forum. Instead of focusing on Kiryu Kazuma, Black Panther told the story of Tatsuya Ukyo, a street that can be fooled into responsible for the death of a yakuza captain and forced to enter the world of underground fighting to repay the gangster’s family. Kurohyō: Ryū ga Gotoku Shinshō, or Yakuza: Black panther As known to fans outside of Japan, it was released for the PlayStation Portable in 2010. to get started the kill moves are class and the boss battles are intense the only thing that lets it down is theres no english subtitles but you can down load an english log online and its pretty simple anyway. #Ryu ga gotoku kenzan english patch ps3Japan, on the other hand, has seen a few exclusive spin-offs since the first game in 2005, one of which has just received a fan translation for English-speaking players. Ryu Ga Gotoku KENZAN YAKUZA PS3 Japanese version With box from japan. It's easy to say, oh, they should bring it over here despite the fact that it's not going to make them any profit, but you are essentially asking them to take a hit just because a select few people want a game.The popularity of the Yakuza The franchise has exploded in the US in recent years, but we mostly got games in the main series. That's one of the reasons companies go under. It focuses on legendary samurai and historic feature Miyamoto Musashi, also named Kiryu Kazumanosuke in the games story. They could be using that on the next Yakuza game, or something that'll actually make them money, but instead you expect them to release it anyway? It would be stupid of them to use the profits of the Japanese sales to use on the tanking US release. Not enough to justify bringing it over to the states where it'll bomb. I believe they do it in-house, but that cost money. It's this big long wall of text that they'd have to go into, translate correctly, change the coding (which isn't so easy as to edit a text file and have it work) resize it properly, have correct grammar and spelling, and much, much more. Even with Ishin!, you have all the text and dialogue each character says (hundreds, because, you know, it's an Yakuza game), the hundreds of items, skills, movesets, minigames, side stories, etc. ![]() ![]() It's hard to create a baseline of time and money, but think about how much content is in the Yakuza games in general. Maybe the first two games, but I'm not sure. The only time it seemed like they made a profit on Yakuza in the US was with 3. Maybe if gamers were more interested in the series, you'd see it over here, but they aren't and no amount of "spending money to make money" would ease that. ![]() Releasing shitty Sonic games is a far safer bet than selling Yakuza titles to the ten people that like it. Couple that with the previews they had for 4 and it still didn't work out. Hell, 4 had magazine ads and banners on websites, so it's not like the didn't try. Some titles live without it and do fine, and some would have no justification to their existence. You are expecting a company that's not doing so hot anymore to spend time and resources making advertisements for a series that isn't anything more than "minor cult status" in the other areas of the world.Īds don't magically make the game sell. ![]() 4 tanked, so much so that they only released a comment about the Japanese sales. I don't think you know how a business works.Ģ did alright in the west, and 3 did great enough for them to comment on. ![]()
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